forestry/forestry_bees/init.lua

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local function Bee(beename,active_gene,inactive_gene)
local itemstack = ItemStack({name = beename})
itemstack:get_meta():set_string("active_gene",active_gene)
itemstack:get_meta():set_string("inactive_gene",inactive_gene)
return itemstack
end
local function makebeetexture(body1,body2,outline,color,ratio)
return body1.."^("..body1.."^[makealpha:0,0,0^[colorize:"..color..":"..ratio..")^"..body2.."^("..outline.."^[colorize:"..color..":"..ratio..")"
end
local function printbeestats(itemstack, user, pointed_thing)
local meta = itemstack:get_meta()
local name = itemstack:get_name()
minetest.chat_send_player(user:get_player_name(), "Name:"..string.sub(string.match(name, ":.*"),2)..", Active:"..meta:get_string("active_gene")..", Inactive:"..meta:get_string("inactive_gene"))
end
local function capitalize(s)
return s:sub(1,1):upper()..s:sub(2)
end
local function register_bee(name, color, color_ratio)
minetest.register_craftitem("forestry_bees:"..name.."_princess", {
description = capitalize(name).." Princess",
inventory_image = makebeetexture("body1.png",
"princess.body2.png",
"princess.outline.png",color,color_ratio),
on_use = printbeestats,
groups = {bee_princess=1, bee_monarch=1},
})
minetest.register_craftitem("forestry_bees:"..name.."_drone", {
description = capitalize(name).." Drone",
inventory_image = makebeetexture("body1.png",
"drone.body2.png",
"drone.outline.png",color,color_ratio),
on_use = printbeestats,
groups = {bee_drone=1},
})
minetest.register_craftitem("forestry_bees:"..name.."_queen", {
description = capitalize(name).." Queen",
inventory_image = makebeetexture("body1.png",
"queen.body2.png",
"queen.outline.png",color,color_ratio),
on_use = printbeestats,
groups = {bee_queen=1, bee_monarch=1},
})
end
--Here we register nodes
minetest.register_node("forestry_bees:forest_beehive", {
description = "Forest Beehive",
tiles = {
"forestry_bees_forest_beehive_top.png",
"forestry_bees_forest_beehive_top.png",
"forestry_bees_forest_beehive_side.png",
"forestry_bees_forest_beehive_side.png",
"forestry_bees_forest_beehive_side.png",
"forestry_bees_forest_beehive_side.png",
},
groups = {scoopy = 1},
diggable = true,
drop = {
max_items = 3,
items = {
{tool_groups = {"scoop_tool"}, rarity = 2, items = {Bee("forestry_bees:forest_princess","forest","forest")}},
{tool_groups = {"scoop_tool"}, rarity = 2, items = {Bee("forestry_bees:forest_drone","forest","forest")}},
{tool_groups = {"scoop_tool"}, rarity = 2, items = {"forestry_bees:honey_comb"}}
}
}
})
minetest.register_node("forestry_bees:meadow_beehive", {
description = "Meadow Beehive",
tiles = {
"forestry_bees_meadow_beehive_top.png",
"forestry_bees_meadow_beehive_top.png",
"forestry_bees_meadow_beehive_side.png",
"forestry_bees_meadow_beehive_side.png",
"forestry_bees_meadow_beehive_side.png",
"forestry_bees_meadow_beehive_side.png",
},
groups = {scoopy = 1},
diggable = true,
drop = {
max_items = 3,
items = {
{tool_groups = {"scoop_tool"}, rarity = 2, items = {Bee("forestry_bees:meadow_princess","meadow","meadow")}},
{tool_groups = {"scoop_tool"}, rarity = 2, items = {Bee("forestry_bees:meadow_drone","meadow","meadow")}},
{tool_groups = {"scoop_tool"}, rarity = 2, items = {"forestry_bees:honey_comb"}}
}
}
})
minetest.register_tool("forestry_bees:scoop", {
description = "Scoop",
inventory_image = "forestry_bees_scoop.png",
groups = {scoop_tool = 1},
tool_capabilities = {
full_punch_interval = 1.5,
max_drop_level = 1,
groupcaps = {
scoopy = {
maxlevel = 1,
uses = 10,
times = { [1]=1, [2]=1, [3]=1 }
},
},
},
})
register_bee("forest","#19d0ec","255")
register_bee("meadow","#ef131e","255")
register_bee("common","#b2b2b2","255")
minetest.register_craftitem("forestry_bees:honey_comb", {
description = "Honey Comb",
inventory_image = "(bee_combs.0.png^[colorize:Yellow:100)^(bee_combs.1.png^[colorize:Yellow:120)"
})