apiary finally works
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1cac798f18
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95c1c2d5b7
@ -93,9 +93,16 @@ local function swap_node(pos, name)
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minetest.swap_node(pos, node)
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end
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local function bee_change_type(bee_name,final_type)
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--given a bee_name it gives the same bee_name but with a different type, for example queen -> princess
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return string.gsub(bee_name,"_.-","_"..final_type)
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local function breed_princess_drone(princess,drone)
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local princess_meta = princess:get_meta()
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local drone_meta = drone:get_meta()
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local queen = forestry_bees.Bee("queen",
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princess_meta:get_string("active_gene"),
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princess_meta:get_string("inactive_gene"))
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local queen_meta = queen:get_meta()
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queen_meta:set_string("drone_active_gene",drone_meta:get_string("active_gene"))
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queen_meta:set_string("drone_inactive_gene",drone_meta:get_string("inactive_gene"))
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return queen
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end
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local function apiary_result(queen)
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@ -103,8 +110,8 @@ local function apiary_result(queen)
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--atm easy just returns the same princess and the same drone
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local meta = queen:get_meta()
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--the "meta" of the queen is the princess meta and the drone_"meta" is the drone meta
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local princess = Bee(bee_change_type(queen:get_name(),"princess"),meta:get_string("active_gene"),meta:get_string("inactive_gene"))
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local drone = Bee(bee_change_type(queen:get_name(),"drone"),meta:get_string("drone_active_gene"),meta:get_string("drone_inactive_gene"))
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local princess = forestry_bees.Bee("princess",meta:get_string("active_gene"),meta:get_string("inactive_gene"))
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local drone = forestry_bees.Bee("drone",meta:get_string("drone_active_gene"),meta:get_string("drone_inactive_gene"))
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drone:set_count(2)
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return princess, drone
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end
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@ -146,229 +153,69 @@ local function apiary_node_timer(pos,elapsed)
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if src_time >= breedtime then
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--if possible act accordingly to breed or live
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if can_breed then
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local queen = Bee(bee_change_type())
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inv:set_stack("monarch",1,)
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local queen = breed_princess_drone(monarchlist[1],dronelist[1])
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local drone_count = dronelist[1]:get_count()
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if drone_count >1 then
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local final_drone = dronelist[1]:set_count(dronelist[1]:get_count()-1)
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else
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final_drone = ItemStack()
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end
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inv:set_stack("monarch",1,queen)
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inv:set_stack("drone",1,final_drone)
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src_time = src_time - breedtime
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else --if actionable but not can_breed we have can_live
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local queen = monarchlist[1]
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local princess, drone = apiary_result(queen)
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if inv:get_size("dst")-forestry_bees.stacks_in_inv(inv,"dst")>=2 then
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inv:add_item("dst",princess)
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inv:add_item("dst",drone)
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inv:set_stack("monarch",1,ItemStack())
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src_time = src_time - breedtime
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update = true
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else
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minetest.chat_send_all("dst_full")
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dst_full = true
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end
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end
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end
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end
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end
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end
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local function furnace_node_timer(pos, elapsed)
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--
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-- Initialize metadata
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--
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local meta = minetest.get_meta(pos)
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--local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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--local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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local inv = meta:get_inventory()
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local monarchlist, dronelist
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local dst_full = false
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local timer_elapsed = meta:get_int("timer_elapsed") or 0
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meta:set_int("timer_elapsed", timer_elapsed + 1)
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--local cookable, cooked
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local breedable
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--local fuel
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local update = true
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--local items_smelt = 0
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while elapsed > 0 and update do
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update = false
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monarchlist = inv:get_list("monarch")
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dronelist = inv:get_list("drone")
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--
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-- Cooking
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--
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-- Check if we have breedable content
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--local aftercooked
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--cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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breedable = (minetest.get_item_group(monarchlist[1]:get_name(),"bee_monarch") == 1) and (minetest.get_item_group(dronelist[1]:get_name(),"bee_drone") == 1)
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local el = math.min(elapsed, fuel_totaltime - fuel_time)
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if cookable then -- fuel lasts long enough, adjust el to cooking duration
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el = math.min(el, cooked.time - src_time)
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end
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-- Check if we have enough fuel to burn
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if fuel_time < fuel_totaltime then
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + el
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-- If there is a cookable item then check if it is ready yet
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if cookable then
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src_time = src_time + el
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if src_time >= cooked.time then
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-- Place result in dst list if possible
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if inv:room_for_item("dst", cooked.item) then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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src_time = src_time - cooked.time
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update = true
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else
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dst_full = true
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end
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items_smelt = items_smelt + 1
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else
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-- Item could not be cooked: probably missing fuel
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update = true
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end
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end
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else
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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local afterfuel
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list
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fuel_totaltime = 0
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src_time = 0
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else
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-- prevent blocking of fuel inventory (for automatization mods)
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local is_fuel = minetest.get_craft_result({method = "fuel", width = 1, items = {afterfuel.items[1]:to_string()}})
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if is_fuel.time == 0 then
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table.insert(fuel.replacements, afterfuel.items[1])
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inv:set_stack("fuel", 1, "")
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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end
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-- Put replacements in dst list or drop them on the furnace.
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local replacements = fuel.replacements
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if replacements[1] then
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local leftover = inv:add_item("dst", replacements[1])
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if not leftover:is_empty() then
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local above = vector.new(pos.x, pos.y + 1, pos.z)
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local drop_pos = minetest.find_node_near(above, 1, {"air"}) or above
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minetest.item_drop(replacements[1], nil, drop_pos)
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end
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end
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update = true
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fuel_totaltime = fuel.time + (fuel_totaltime - fuel_time)
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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fuel_totaltime = 0
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src_time = 0
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end
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fuel_time = 0
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end
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elapsed = elapsed - el
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end
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end
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if monarchlist and monarchlist[1]:is_empty() then
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src_time = 0
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end
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--
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-- Update formspec, infotext and node
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--
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local formspec
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local item_state
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local queen_percent = 0
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if actionable then
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queen_percent = math.floor(src_time / breedtime * 100)
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if dst_full then
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item_state = "100% (output full)"
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else
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item_state = tostring(item_percent).."%"
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end
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else
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if (monarchlist and not monarchlist[1]:is_empty()) or (dronelist and not dronelist[1]:is_empty()) then
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item_state = "Cannot breed"
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else
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item_state = "Empty"
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end
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end
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local result = false
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formspec = forestry_bees.get_apiary_active_formspec(queen_percent)
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--make sure timer restarts
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result = true
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if items_smelt > 0 then
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-- Play cooling sound
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minetest.sound_play("default_cool_lava",
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{ pos = pos, max_hear_distance = 16, gain = 0.07 * math.min(items_smelt, 7) }, true)
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end
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if fuel and fuel_totaltime > fuel.time then
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fuel_totaltime = fuel.time
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end
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if srclist and srclist[1]:is_empty() then
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src_time = 0
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end
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--
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-- Update formspec, infotext and node
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--
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local formspec
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local item_state
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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if dst_full then
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item_state = S("100% (output full)")
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else
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item_state = S("@1%", item_percent)
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end
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else
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if srclist and not srclist[1]:is_empty() then
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item_state = S("Not cookable")
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else
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item_state = S("Empty")
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end
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end
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local fuel_state = S("Empty")
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local active = false
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local result = false
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if fuel_totaltime ~= 0 then
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active = true
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local fuel_percent = 100 - math.floor(fuel_time / fuel_totaltime * 100)
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fuel_state = S("@1%", fuel_percent)
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formspec = default.get_furnace_active_formspec(fuel_percent, item_percent)
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swap_node(pos, "default:furnace_active")
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-- make sure timer restarts automatically
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result = true
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-- Play sound every 5 seconds while the furnace is active
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if timer_elapsed == 0 or (timer_elapsed + 1) % 5 == 0 then
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local sound_id = minetest.sound_play("default_furnace_active",
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{pos = pos, max_hear_distance = 16, gain = 0.25})
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local hash = minetest.hash_node_position(pos)
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furnace_fire_sounds[hash] = furnace_fire_sounds[hash] or {}
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table.insert(furnace_fire_sounds[hash], sound_id)
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-- Only remember the 3 last sound handles
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if #furnace_fire_sounds[hash] > 3 then
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table.remove(furnace_fire_sounds[hash], 1)
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end
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-- Remove the sound ID automatically from table after 11 seconds
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minetest.after(11, function()
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if not furnace_fire_sounds[hash] then
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return
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end
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for f=#furnace_fire_sounds[hash], 1, -1 do
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if furnace_fire_sounds[hash][f] == sound_id then
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table.remove(furnace_fire_sounds[hash], f)
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end
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end
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if #furnace_fire_sounds[hash] == 0 then
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furnace_fire_sounds[hash] = nil
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end
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end)
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end
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else
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if fuellist and not fuellist[1]:is_empty() then
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fuel_state = S("@1%", 0)
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end
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formspec = default.get_furnace_inactive_formspec()
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swap_node(pos, "default:furnace")
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-- stop timer on the inactive furnace
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minetest.get_node_timer(pos):stop()
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meta:set_int("timer_elapsed", 0)
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stop_furnace_sound(pos)
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end
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local infotext
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if active then
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infotext = S("Furnace active")
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else
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infotext = S("Furnace inactive")
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end
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infotext = infotext .. "\n" .. S("(Item: @1; Fuel: @2)", item_state, fuel_state)
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", infotext)
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return result
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end
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--
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@ -381,10 +228,10 @@ local function apply_logger(def)
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end
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minetest.register_node("forestry_bees:apiary", apply_logger({
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description = S("Apiary"),
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description = "Apiary",
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tiles = {
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"forestry_bees_apiary_top.png", "forestry_bees_apiary_bottom.png",
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"forestry_bees_apiary_side.png", "forestry_bees_apiary_side.png",
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"forestry_bees_apiary_y.png", "forestry_bees_apiary_y.png",
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"forestry_bees_apiary_front.png", "forestry_bees_apiary_front.png",
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"forestry_bees_apiary_side.png", "forestry_bees_apiary_side.png"
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},
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paramtype2 = "facedir",
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@ -432,47 +279,11 @@ minetest.register_node("forestry_bees:apiary", apply_logger({
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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}))
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--minetest.register_node("default:furnace_active", apply_logger({
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--description = S("Furnace"),
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--tiles = {
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--"default_furnace_top.png", "default_furnace_bottom.png",
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--"default_furnace_side.png", "default_furnace_side.png",
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--"default_furnace_side.png",
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--{
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--image = "default_furnace_front_active.png",
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--backface_culling = false,
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--animation = {
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--type = "vertical_frames",
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--aspect_w = 16,
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--aspect_h = 16,
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--length = 1.5
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--},
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--}
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--},
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--paramtype2 = "facedir",
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--light_source = 8,
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--drop = "default:furnace",
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--groups = {cracky=2, not_in_creative_inventory=1},
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--legacy_facedir_simple = true,
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--is_ground_content = false,
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--sounds = default.node_sound_stone_defaults(),
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--on_timer = furnace_node_timer,
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--on_destruct = function(pos)
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--stop_furnace_sound(pos)
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--end,
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--can_dig = can_dig,
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--allow_metadata_inventory_put = allow_metadata_inventory_put,
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--allow_metadata_inventory_move = allow_metadata_inventory_move,
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--allow_metadata_inventory_take = allow_metadata_inventory_take,
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--}))
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minetest.register_craft({
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output = "forestry_bees:apiary",
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recipe = {
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{"default:slab_wood", "default:slab_wood", "default:slab_wood"},
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{"default:wood", "", "default:wood"},
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{"default:wood", "default:wood", "default:wood"},
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{"group:choppy,slab", "group:choppy,slab", "group:choppy,slab"},
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{"group:wood", "group:comb", "group:wood"},
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{"group:wood", "group:wood", "group:wood"},
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}
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})
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21
forestry_bees/helper.lua
Normal file
21
forestry_bees/helper.lua
Normal file
@ -0,0 +1,21 @@
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function forestry_bees.Bee(bee_type,active_gene,inactive_gene)
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local itemstack = ItemStack({name = forestry_bees.bee_name(bee_type,active_gene)})
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itemstack:get_meta():set_string("active_gene",active_gene)
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itemstack:get_meta():set_string("inactive_gene",inactive_gene)
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return itemstack
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end
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function forestry_bees.bee_name(bee_type,active_gene)
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return "forestry_bees:"..active_gene.."_"..bee_type
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end
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function forestry_bees.stacks_in_inv(inv,listname)
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local stack_list = inv:get_list(listname)
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local result = 0
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for i = 1,#stack_list do
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if not stack_list[i]:is_empty() then
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result = result + 1
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end
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end
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return result
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end
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@ -1,118 +1,6 @@
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local function Bee(beename,active_gene,inactive_gene)
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local itemstack = ItemStack({name = beename})
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itemstack:get_meta():set_string("active_gene",active_gene)
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itemstack:get_meta():set_string("inactive_gene",inactive_gene)
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return itemstack
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end
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--definitions that can be used around
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forestry_bees = {}
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local function makebeetexture(body1,body2,outline,color,ratio)
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return body1.."^("..body1.."^[makealpha:0,0,0^[colorize:"..color..":"..ratio..")^"..body2.."^("..outline.."^[colorize:"..color..":"..ratio..")"
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end
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local function printbeestats(itemstack, user, pointed_thing)
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local meta = itemstack:get_meta()
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local name = itemstack:get_name()
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minetest.chat_send_player(user:get_player_name(), "Name:"..string.sub(string.match(name, ":.*"),2)..", Active:"..meta:get_string("active_gene")..", Inactive:"..meta:get_string("inactive_gene"))
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end
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local function capitalize(s)
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return s:sub(1,1):upper()..s:sub(2)
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end
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local function register_bee(name, color, color_ratio)
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minetest.register_craftitem("forestry_bees:"..name.."_princess", {
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description = capitalize(name).." Princess",
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inventory_image = makebeetexture("body1.png",
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"princess.body2.png",
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"princess.outline.png",color,color_ratio),
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on_use = printbeestats,
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groups = {bee_princess=1, bee_monarch=1},
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})
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minetest.register_craftitem("forestry_bees:"..name.."_drone", {
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description = capitalize(name).." Drone",
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inventory_image = makebeetexture("body1.png",
|
||||
"drone.body2.png",
|
||||
"drone.outline.png",color,color_ratio),
|
||||
on_use = printbeestats,
|
||||
groups = {bee_drone=1},
|
||||
})
|
||||
minetest.register_craftitem("forestry_bees:"..name.."_queen", {
|
||||
description = capitalize(name).." Queen",
|
||||
inventory_image = makebeetexture("body1.png",
|
||||
"queen.body2.png",
|
||||
"queen.outline.png",color,color_ratio),
|
||||
on_use = printbeestats,
|
||||
groups = {bee_queen=1, bee_monarch=1},
|
||||
})
|
||||
end
|
||||
|
||||
--Here we register nodes
|
||||
minetest.register_node("forestry_bees:forest_beehive", {
|
||||
description = "Forest Beehive",
|
||||
tiles = {
|
||||
"forestry_bees_forest_beehive_top.png",
|
||||
"forestry_bees_forest_beehive_top.png",
|
||||
"forestry_bees_forest_beehive_side.png",
|
||||
"forestry_bees_forest_beehive_side.png",
|
||||
"forestry_bees_forest_beehive_side.png",
|
||||
"forestry_bees_forest_beehive_side.png",
|
||||
},
|
||||
groups = {scoopy = 1},
|
||||
diggable = true,
|
||||
drop = {
|
||||
max_items = 3,
|
||||
items = {
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {Bee("forestry_bees:forest_princess","forest","forest")}},
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {Bee("forestry_bees:forest_drone","forest","forest")}},
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {"forestry_bees:honey_comb"}}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("forestry_bees:meadow_beehive", {
|
||||
description = "Meadow Beehive",
|
||||
tiles = {
|
||||
"forestry_bees_meadow_beehive_top.png",
|
||||
"forestry_bees_meadow_beehive_top.png",
|
||||
"forestry_bees_meadow_beehive_side.png",
|
||||
"forestry_bees_meadow_beehive_side.png",
|
||||
"forestry_bees_meadow_beehive_side.png",
|
||||
"forestry_bees_meadow_beehive_side.png",
|
||||
},
|
||||
groups = {scoopy = 1},
|
||||
diggable = true,
|
||||
drop = {
|
||||
max_items = 3,
|
||||
items = {
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {Bee("forestry_bees:meadow_princess","meadow","meadow")}},
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {Bee("forestry_bees:meadow_drone","meadow","meadow")}},
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {"forestry_bees:honey_comb"}}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_tool("forestry_bees:scoop", {
|
||||
description = "Scoop",
|
||||
inventory_image = "forestry_bees_scoop.png",
|
||||
groups = {scoop_tool = 1},
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.5,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
scoopy = {
|
||||
maxlevel = 1,
|
||||
uses = 10,
|
||||
times = { [1]=1, [2]=1, [3]=1 }
|
||||
},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
register_bee("forest","#19d0ec","255")
|
||||
register_bee("meadow","#ef131e","255")
|
||||
register_bee("common","#b2b2b2","255")
|
||||
|
||||
minetest.register_craftitem("forestry_bees:honey_comb", {
|
||||
description = "Honey Comb",
|
||||
inventory_image = "(bee_combs.0.png^[colorize:Yellow:100)^(bee_combs.1.png^[colorize:Yellow:120)"
|
||||
})
|
||||
dofile(minetest.get_modpath("forestry_bees") .. "/helper.lua")
|
||||
dofile(minetest.get_modpath("forestry_bees") .. "/register.lua")
|
||||
dofile(minetest.get_modpath("forestry_bees") .. "/apiary.lua")
|
112
forestry_bees/register.lua
Normal file
112
forestry_bees/register.lua
Normal file
@ -0,0 +1,112 @@
|
||||
local function capitalize(s)
|
||||
return s:sub(1,1):upper()..s:sub(2)
|
||||
end
|
||||
|
||||
local function makebeetexture(body1,body2,outline,color,ratio)
|
||||
return body1.."^("..body1.."^[makealpha:0,0,0^[colorize:"..color..":"..ratio..")^"..body2.."^("..outline.."^[colorize:"..color..":"..ratio..")"
|
||||
end
|
||||
|
||||
local function printbeestats(itemstack, user, pointed_thing)
|
||||
local meta = itemstack:get_meta()
|
||||
local name = itemstack:get_name()
|
||||
minetest.chat_send_player(user:get_player_name(), "Name:"..string.sub(string.match(name, ":.*"),2)..", Active:"..meta:get_string("active_gene")..", Inactive:"..meta:get_string("inactive_gene"))
|
||||
end
|
||||
|
||||
local function register_bee(name, color, color_ratio)
|
||||
minetest.register_craftitem("forestry_bees:"..name.."_princess", {
|
||||
description = capitalize(name).." Princess",
|
||||
inventory_image = makebeetexture("body1.png",
|
||||
"princess.body2.png",
|
||||
"princess.outline.png",color,color_ratio),
|
||||
on_use = printbeestats,
|
||||
groups = {bee_princess=1, bee_monarch=1},
|
||||
})
|
||||
minetest.register_craftitem("forestry_bees:"..name.."_drone", {
|
||||
description = capitalize(name).." Drone",
|
||||
inventory_image = makebeetexture("body1.png",
|
||||
"drone.body2.png",
|
||||
"drone.outline.png",color,color_ratio),
|
||||
on_use = printbeestats,
|
||||
groups = {bee_drone=1},
|
||||
})
|
||||
minetest.register_craftitem("forestry_bees:"..name.."_queen", {
|
||||
description = capitalize(name).." Queen",
|
||||
inventory_image = makebeetexture("body1.png",
|
||||
"queen.body2.png",
|
||||
"queen.outline.png",color,color_ratio),
|
||||
on_use = printbeestats,
|
||||
groups = {bee_queen=1, bee_monarch=1},
|
||||
})
|
||||
end
|
||||
|
||||
--Here we register nodes
|
||||
minetest.register_node("forestry_bees:forest_beehive", {
|
||||
description = "Forest Beehive",
|
||||
tiles = {
|
||||
"forestry_bees_forest_beehive_top.png",
|
||||
"forestry_bees_forest_beehive_top.png",
|
||||
"forestry_bees_forest_beehive_side.png",
|
||||
"forestry_bees_forest_beehive_side.png",
|
||||
"forestry_bees_forest_beehive_side.png",
|
||||
"forestry_bees_forest_beehive_side.png",
|
||||
},
|
||||
groups = {scoopy = 1},
|
||||
diggable = true,
|
||||
drop = {
|
||||
max_items = 3,
|
||||
items = {
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {forestry_bees.Bee("princess","forest","forest")}},
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {forestry_bees.Bee("drone","forest","forest")}},
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {"forestry_bees:honey_comb"}}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("forestry_bees:meadow_beehive", {
|
||||
description = "Meadow Beehive",
|
||||
tiles = {
|
||||
"forestry_bees_meadow_beehive_top.png",
|
||||
"forestry_bees_meadow_beehive_top.png",
|
||||
"forestry_bees_meadow_beehive_side.png",
|
||||
"forestry_bees_meadow_beehive_side.png",
|
||||
"forestry_bees_meadow_beehive_side.png",
|
||||
"forestry_bees_meadow_beehive_side.png",
|
||||
},
|
||||
groups = {scoopy = 1},
|
||||
diggable = true,
|
||||
drop = {
|
||||
max_items = 3,
|
||||
items = {
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {forestry_bees.Bee("princess","meadow","meadow")}},
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {forestry_bees.Bee("drone","meadow","meadow")}},
|
||||
{tool_groups = {"scoop_tool"}, rarity = 2, items = {"forestry_bees:honey_comb"}}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_tool("forestry_bees:scoop", {
|
||||
description = "Scoop",
|
||||
inventory_image = "forestry_bees_scoop.png",
|
||||
groups = {scoop_tool = 1},
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.5,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
scoopy = {
|
||||
maxlevel = 1,
|
||||
uses = 10,
|
||||
times = { [1]=1, [2]=1, [3]=1 }
|
||||
},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
register_bee("forest","#19d0ec","255")
|
||||
register_bee("meadow","#ef131e","255")
|
||||
register_bee("common","#b2b2b2","255")
|
||||
|
||||
minetest.register_craftitem("forestry_bees:honey_comb", {
|
||||
description = "Honey Comb",
|
||||
groups = {comb = 1},
|
||||
inventory_image = "(bee_combs.0.png^[colorize:Yellow:100)^(bee_combs.1.png^[colorize:Yellow:120)"
|
||||
})
|
BIN
forestry_bees/textures/nodes/forestry_bees_apiary_front.png
Normal file
BIN
forestry_bees/textures/nodes/forestry_bees_apiary_front.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 289 B |
BIN
forestry_bees/textures/nodes/forestry_bees_apiary_side.png
Normal file
BIN
forestry_bees/textures/nodes/forestry_bees_apiary_side.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 277 B |
BIN
forestry_bees/textures/nodes/forestry_bees_apiary_y.png
Normal file
BIN
forestry_bees/textures/nodes/forestry_bees_apiary_y.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 189 B |
Loading…
Reference in New Issue
Block a user