forestry_bees.bee_drops = {} local function register_drop(bee_type, drop_name, basechance) if forestry_bees.bee_drops[bee_type] == nil then forestry_bees.bee_drops[bee_type] = {} end forestry_bees.bee_drops[bee_type][drop_name] = basechance end register_drop("forest", "forestry_bees:honey_comb", 0.3) register_drop("meadow", "forestry_bees:honey_comb", 0.3) register_drop("common", "forestry_bees:honey_comb", 0.35) register_drop("cultivated", "forestry_bees:honey_comb", 0.4) register_drop("noble", "forestry_bees:dripping_comb", 0.2) register_drop("diligent", "forestry_bees:stringy_comb", 0.2)