Commit Graph

  • e57ded9b8d added save/load funcs to tilemap main StochasticMouse 2024-07-17 18:01:42 +0200
  • 135ffef6af changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor StochasticMouse 2024-07-17 12:24:04 +0200
  • 47d54f43c3 started implementing level editor, should change how levels are saved to the hashmap based one in tilemap StochasticMouse 2024-07-16 22:08:42 +0000
  • 0e106be4d7 added menu support Alessio Rondelli 2024-07-13 20:10:33 +0200
  • 2fc9381d93 added partner StochasticMouse 2024-07-13 15:29:03 +0200
  • 97c3074737 added camera and collidable tiles StochasticMouse 2024-07-12 22:04:31 +0200
  • 338e24357f isometric tiles StochasticMouse 2024-07-12 16:56:47 +0200
  • 4b2a7fc721 first commit Alessio Rondelli 2024-07-10 20:08:18 +0200
  • d62c56d947 Initial commit MainLetsGoBruh 2024-07-10 14:17:50 +0200