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0.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
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2024-07-17 12:24:04 +02:00 |
1.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
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2024-07-17 12:24:04 +02:00 |
2.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
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2024-07-17 12:24:04 +02:00 |
3.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
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2024-07-17 12:24:04 +02:00 |
4.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
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2024-07-17 12:24:04 +02:00 |
5.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
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2024-07-17 12:24:04 +02:00 |
6.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
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2024-07-17 12:24:04 +02:00 |
7.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
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2024-07-17 12:24:04 +02:00 |
8.png
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changed idea, an array is better due to isometric nature of game, added extend and add_tile to Tilemap, now can add/remove tiles via level_editor
|
2024-07-17 12:24:04 +02:00 |